Durgama Takeover

Infinity

I Didn't Need Those Lhosts Anyway

View Linked Report - CLICK HERE 150 POINTS
ALEPH
Shamash
VS Haqqislam
thepoorman

Oof.

This could probably have gone better. I recognise, now, what a lousy opening I had in front of me, and the decisions I could have made better, and the role the dice played in all this, but dang if it doesn't hurt getting totally shot off the board while causing zero casualties back!

This cat mocks me for he knows what is to come. Also he messed up the edge of the table deliberately because he's a monster.
The squad. We started behind a couple of buildings with the supply box objectives right in front of us - and totally covered by enemy sight lines.
As seen here. The supply boxes are right under this photo.

I started out by shoving the Dakini out in front of the real people. It scuttled forward as Cautious Movement, grabbed a box out from under the unsuspecting noses of the Haqqislamites, and scuttled right back, which I thought was a fine opening as I went to start moving up the Asura...

EXCEPT

We realised right then that Remotes like Dakini's can't -do- Cautious Movement. Whoops! We reset everything and started again. Now, had I been thinking, I would have done the same exact thing with the Sophotect.

I was not thinking.

Don't mind me! Just gonna take this thing right here. (They minded.)

The Dakini down, I had my Asura meander up the side of the board while blithely disregarding enemy fire, as one does when one is basically a Terminator. She exchanged some gunshots with the Kamil opposite, disabling it before settling in behind cover where she could see the supply boxes, which I thought would be quite clever.

I was still not thinking.

I mean, really, what could they possibly do about a setup like this?
This Deva moved up to keep another pair of eyes on the remaining box. She got shot but it bounced off her robot flesh.

It must always be remembered, when fighting Haqqislam forces, that if you put something down but don't completely murder it off the board, then it will be right back up instantly. The Kamil got patched up by their engineer's Nazmat. Their fireteam moved out of cover and the Deva instantly shot their missile-launcher-bearer down, only for her to be fixed on the very next order. Her return fire was not pleasant.

The answer to the question above is, use a five-person fireteam with missiles!
I tried to have the Sophotect make a desperate dash for at least one box. Alas, it was not to be, and with her down under ARO fire, they had a full turn to wander up and grab all the boxes they liked while my Netrods could only beep at them. Really not my best game!

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Haqqislam
thepoorman
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