Durgama Takeover

Infinity

Bureaucracy in the Battery - Battle of the Pitchers

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Nomads
Redshirt_Joe
VS ALEPH
Gealhart

I get initiative and choose to activate first and they chose second deployment.

I setup a Fireteam core of four Alguacils on the left wanting to grab the nearest panoply right away. The Geckos take the center and let Jazz tag along to join their Haris. The Jaguars ready themselves between the two groups ready to provide cover with their smoke grenades as needed. Reaktion Zond settles into some cover at the top of a staircase giving it LOF to most the panoplies. The Vertigo Zond hangs back waiting for a good moment to try to bring the fire down. The Sombra setups up on the right in camouflage close to the panoply. This will be the last time things will seemed planned and prepared.

Aleph setup their hackers, Shakti and Danavas, in the middle and my right, supported by their respective fireteams. The Proxy Mk4 setups up on the left, edged out just enough from cover to keep my Alguacil fireteam in check while the rest of the Aleph go prone.

Round one

I start to bring back the Alguacils in order to bring them to the left panoply without being missile launched into pieces. The Jaguars move in as a duo and try to hide near their HVT and the hull breach (aka rainforest). The first smoke grenade fails to land and finds itself pulled into space. The second smoke grenade decides to join it too. The Alguacils abandon the idea of the left panoply for the middle one and get rewarded with an adhesive launcher then fall back. The geckos post up in the middle and go into suppressive fire while Jazz stays protected between them.

The Aleph start to come out of hiding and Danavas manages to place a pitcher near both Geckos and in range of Jazz. Shakti tries to take advantage while prone and uses Trinity against Jazz. The first attempt cancels out and the second makes Shakti unconscious as Jazz manages to edge her out. Parvati takes their time to carefully crawl up to Shakti out of LOF of the Gecko. He manages to heal her but in doing so stands her up right in front of the same Gecko he was avoiding. A Hail Mary EM grenade attempt from the Proxy Mk5 fails to find its mark and the Gecko is still staring at Shakti. She makes the bold choice to take on Jazz again and hopes the Gecko fails. The Gecko hits and Jazz makes it through one more time with a critical Trinity. Shakti saves enough to go just unconscious and not dead. Parvati heals her again and the problem for Shakti resets. The Proxy Mk4 decides it’s their time to shine and, in a desperate attempt to salvage the situation, comes out from the left and starts working on the back line. Their missile launcher manages to land on the Alguacil Fireteam, nearly hurting their team leader, but serendipitously taking out the lieutenant. Pressing on the Mk4 continues to test their luck against the Gecko with Shakti in their sights. Catching the Gecko by surprise, the Mk4’s missile launcher brings the Gecko to its knees. An angry Shakti smells blood now and breaks from her team to spend her lieutenant order. She goes after Jazz one more time. Jazz can’t hold out against her anymore and is wounded. Shakti rejoins her team but the late victories leave her overconfident and she remains standing.

Round two

The Reaktion Zond starts things off by shifting over enough to take a shot at Shakti, still standing proud after finally taking down Jazz. The zond hits, but the cover and armor prove too much and Shakti is able to survive and go prone. Parvati can take a break for now. Danavas got left in the open after dropping her pitchers, forgotten about in the wake of the Jazz/Shakti cyber duel. The Clockmaker, weighing the stakes of going to the Gecko’s aid, decides to take a Hail Mary chance of her own and fires a long shot with her combi rifle at Danavas. Luck sides with the Clockmaker and she drops Danavas. Sombra moves to the far right panoply and gains a panzerfaust, but now she’s pinned down. Both her and the Aleph have failed to notice the pitcher has her in range and any move now risks another Trinity battle. The Gecko tries to help her and destroy the pitcher, but the hit glances off its shiny exterior. An Alguacil, now out of Fireteam, tries to offer their help and all their hits bounce of the pitcher as well. This one was clearly special made to annoy the enemy. The Vertigo Zond, tired of waiting, moves out from its hiding place and missile launches the pitcher. I’m sure it wasn’t actually destroyed, just dislodged into the hull breach, into space and out of range. Frustrated, the Nomads hold for now.

Proxy Mk4 knows that the Reaktion Zond is causing too much trouble and is keeping Shakti pinned down now. They hit with their missile launcher, but the zond emerges for the smoke cloud unharmed. Moving into LOF, Yadu takes things into their own hands and fires at the same zond. Yadu gets hit instead and manages to avoid damage. The second shot hits the zond, but it also takes no damage. The third shot fails and the Reakation Zond comes out on top as Yadu goes down. Deva starts working their way towards the Sombra and manages to get three hits on the Gecko along the way. All shots bounce off the Gecko who failed to score any hits back.

Round three

Trying to get Shakti down once and for all, the Geckos and company try to take down the Proxy Mk4 who’s on overwatch. The back in forth battle yield little results and it takes the Veritgo Zond, with its range advantage, to drop him. Things may have been different had we had started with the explosive option first. A Gecko manages to circle around the building that Shakti is hiding behind. She throws an E/Marat as he Chain Rifles her down. The Gecko fails to save and is isolated and immobilized.

For the early part of the last turn the action moved to the opposite side of the board. Sofotect pops out to take out the Sombra while the CSU and Deva try to finish off the remainder of the Alguacils. Along the way one of them manages to activate the right panoply but couldn’t bring down anymore Alguacils. Proxy Mk5 manages to hit the Gecko in the center and knocks him out. Parvati manages to get through the field of fire and revive Shakti once more. Shakti tries get in on the HVT but can’t make it and in the process allows the Geckos a chance to reset, both pilots manage to regain control of their TAGs. In a last order effort to, Shukra squeezes the wall on the second floor to score an objective as the Gecko’s aim isn’t true after just coming back online.

MVP of the game, Parvati. Couldn’t let the Lieutenant down.

Best shot, 3 way tie between Proxy Mk4’s take out of one the Geckos, Clockmakers crosscourt kill shot on Danavas and the Veritgo Zond ejecting that annoying titanium pitcher into space with a missile launcher.

Almost all the white primed terrain is from Battle Kiwi for those that may be interested.

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ALEPH
Gealhart
Wins

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