„What an uncivilized and undisciplined bunch of humans” thought Urdat, staring from the distance at Nomad defenders’ positions near the Zebu Research Center. Their force came from Bakunin, judging from their colorful attires and numerous body modifications present on some of the Nomad fighters. The defenders hurriedly attempted to mount a defensive position in order to stop the Morat advance – their commander deployed various groups slightly spread out, ready to cover a wider area and withstand attacks from both flanks. Not the first time the Morat strike force faced such a deployment, not the last one.
“Entrenched or not, humans die when they are shot” chuckled Urdat as he headed back to rejoin the rest of his squad. Their plan was clear – hit ‘em hard and hit ‘em where it hurts. Ignore the weaklings, go straight for the head. No prisoners, no witnesses, no backing down. After all, they were led by the legendary Warrior-Officer, Kornak Gazarot, renowned for straightforward, yet effective plans.
Unbeknownst to both the defenders and the attackers, just underneath the surface of the jungle surrounding the place of the assault, an old and faulty pipe, ignored multiple times by the Zebu conservation crews, was about to burst and send the whole battlefield into frantic chaos mixed with a desperate fight for survival.
Another day, another batrep, another lt roll win – this time though, I decided to force my opponent to deploy first and, consequently, go first. The plan here was to make use of the plethora of orders Morats have at their disposal while starving my opponent. It kinda worked, with my only casualty of Bakunin’s T1 being the R-Drone intentionally left there to waste an order.
My opponent moved his pieces up to the board and assumed defensive positions, leaving two of the Riot Grrls and Avicenna in the biotechovore zone (both Grrls took a wound, Avicenna tanked her save). Nothing really died this turn, which meant that my Morats had lots of work to do – and so began my first turn.
I first moved up my Kyosot Marksman – Kaitok Chain – Rindak haris and killed the ML watching my core link. And curse me, I know the Kyosot isn’t that great, but I love the thrill of T2 lol
It was smooth sailing from then on, except for the fact that I couldn’t kill a single flash bot, my Kaitok Feuerbach got crit by a lone Moderator (took one wound) and I actually had a hard time killing stuff lol
Thankfully I managed to down the Chimera, cause otherwise things would go down fast. I had to leave Suryat, Dartok and Vanguard paramedic in the zone – thankfully, all of them tanked their saves. I did forget about the Ikadron who died, but his sacrifice will be remembered (probably). Also, Gakis unsuccessfully tried to berserk the Sin-Eater but failed to do so (also the bloody Taskmaster tanked 2 Feuerbach hits outside cover) – the plan was good, but dice said nope, it ain’t gonna work lol
In general, I managed to kill: Chimera, two Moderators, Riot Grrl ML and two Flash bots. The Taskmaster almost died but got lucky lol. Not terrible not great.
My opponent’s T2 was spent on killing my poorly positioned Kyosot and Kaitok Chain (stuck between the Taskmaster and the Riot Grrl Spitfire), downing my Kaitok Feuerbach and Vanguard paramedic, and moving some pieces around – it honestly was a pretty efficient turn, especially considering the fact that my opponent had 5 orders G1 and 4 orders G2 and 0 command tokens to move stuff around. What also didn’t help was the fact that I missed some of the more critical shots – Kaitok Feuerbach, shooting on 15s in aro, rolled a 16 and 18 and was put unconscious. Most importantly however, my Kornak survived the turn and was able to fuel me further with his 3 orders. We got so invested in killing here that I forgot to take meaningful screenshots lol
During my T2 I killed his Taskmaster (turns out he was the LT), did one of the classified objectives, failed to kill the Spitfire Grrl in 3 orders, but managed to murder the BSG Grrl. At this point the game was pretty much over, with some of the more resilient pieces (Kornak, Suryat, Rindak) from my army still alive and with my opponent being in loss of lt. However, with the two orders the Riot Grrls had, my Suryat went unconscious (again missing completely on 16s) – but even then, I had a manageable pool of 7 regular orders, three of which were spent doing classifieds and the rest on bringing my big pieces back – Rindak brought back over a 100 points, shifting the final score to 9-0 for the Combined Army.
Like the step by step and the visual. Great job !
nice work! keep playing!
great report
Cool. More TTS games 🙂
Not a big fan of all text-all pics reports but I have to admit this is very good indeed! Well done Commanders keep up the splendid work on Concilium!
Nice victory !
Thoroughly enjoyed this report, good work
I love how you labeled your units! That was a great way to help me understand the flow of the battle.