Durgama Takeover

Infinity

Dance with the Dead Blues

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Yu Jing
NeonWonton
VS Ariadna
TartaryBall

Thanks to my man TartaryBall’s sound summary, I am borrowing his text.
Classified Objective for Yu Jing is Net-Undermine.

-Turn 1-
Irmandinho (Group 2) charges toward the panopoly on the left wing. Succeeded to arrive, but could not open it.
Bearpode moves through the left wing (Group 1) but triggers ARO from Hundun with HRL, but deflected.
Veteran Kazak in the center is activated and shoots at Hundun that just came out from camo, killing Hundun in the way.
Bear throws smoke and charges. Comes to base contact with camo, who turned out to be Guilang. Bear kills Guilang, but takes 4 AROs from a shock mine, Kokram, Shaolin, Sujian, Major Lunah.
Bear only takes 1 damage from a mine. Another smoke is thrown and Bear charges toward Sujian. Triggers another 3 AROs from Major Lunah, Sujian and Kokram. All attacks penetrated Bear’s armor, but managed to wound Sujian.

All Shaolins use impetuous order to advance.
Kokram moves to take out Armand in the center, but could not. Plus, Kokram’s movement causes 3 AROs from Scout, Armand and Veteran Kazak. Yu Jing decies to activate Major Lunah. Lunah is in a position where she can take out Veteran Kazak, Armand and Scout one by one. Vet Kazak takes a wound, but instead of activating NWI, he falls unconcious. Ariadna fulfils the Experimental Drug by reviving the vet kazak.
Armand and Scout falls to the victim of Major Lunah.

-Turn 2-
Irmandinho uses an impetuous order and an irregular order, to open the panoply. A Light Flamethrower is acquired, and the Irmandinho then moves to the more concealed position. Mormaer Advances in left wing to cover Irmandinho. While their 112 is in a deadlock because of Major Lunah providing the overwatch, Ariadna activates Kosmosoldat from right wing to center and fire at Major Lunah. Major Lunah goes unconscious. 112 then proceeds to practice medicine on Veteran Kazak. Veteran Kazak lives to fight another day.

Shaolins advances more, but Veteran Kazak takes out the one advancing from middle. Liu Xing, who has been deployed on the table edge by using Parachutist successfully opens panoply, acquiring an EXP CCW. Kunai Ninja pops out from the right wing but could not advance due to ARO lines formed by Warcor-Uxia-Mormaer trifecta. Kokram and Ju Jiang(Duo) moves toward my position on left wing. Kokram enters into engagement with Warcor, Mormaer and Uxia. Mormaer is rendered unconscious. Uxia dies protecting Irmandinho. But this costed using huge chunk of his order pool. Ninja then proceed to open panopoly and succeeds.

-Turn 3-
Using impetuous, Irmandinho charges toward Kokram and uses lght flamer. Kokram fires shock ammunition. Irmandinho miraculously deflected it and wounds Kokram. Irregular order activates the Irmandinho. Irmandinho moves toward Kokram and uses light flamer. Again, Irmandinho deflects and lands a hit, but Kokram was not wounded.
Irmandinho is in position which if either Sujian or Kokram moves, flamer is going to burn them. Using coordinated order, I re-positioned Veteran Kazak, 112, Kosmoflot. Eletronik moves toward Mormaer and Mormaer is back on foot. Veteran Kazak is on suppressive fire mode.

At this point for both players, the best option is to secure draw at the least; Yu Jing activates Kokram. Irmandinho burns both Kokram and Sujia into crisp and takes out both of them. Liang Kai proceed to dash toward the center from right wing, but Kosmosoldat and Veteran Kazak made it difficult and it costed more orders than Yuijing commander planned. A single order left on Yuijing command. However, Liankai now have LoF on AC2 and tries Berserk. Alas. it is short just by 0.2 inches.

End of the Game.

Ariadna achieved classified object.
Yujing opened more panopoly.
AC2 on both sides are not damaged.
Final score is 4:4 and ends in draw.

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