Durgama Takeover

Infinity

EXTREME WAR GAMES

300 POINTS
ALEPH
Kortz
VS PanOceania
VicBanjo

Theater of War

On a forgotten district in some Misery Circle of many cities there are those who just tried to sneak from themselves with banal pleasures, like alcohol, drugs or carnal pleasures, the most common of them all. Then we have those who do no survive but live by exploiting and reaping benefits from such sad places. Finally there are some that just do not fit anywhere because of their wretched self or their crazy mind, or at least that what the “sane “and powerful tell everyone…. And those are the ones that this “not cleared for publishing” reports are for. So let’s start with Darpan…

The Jungle as usual was green, hot and humid but there was something different and wrong, a factor that because of its absence spoke loudly... the lack of sounds. While the Diplomats where still arguing if a complete alliance would be stablished between Panoceania and Aleph or if this alliance was a given because of the open collaboration between O12 and Pano, on the ground more practical thinking was taking place. A real Military Exercise to test defensive and offensive capabilities of both armies was arranged hoping to learn as much as possible and to set the wheel of war ready to any Combined Army intrusion. A task that ALEPH considered worthy and not compromising the current affairs on the high commands.

My name is… let’s say it’s Jane Doe. The only thing that you have to know is that I am a certified Warcor that had the “privilege” to go to war, specifically to see the war machine that Aleph is as humanity shield, if you believe those advertisements that 012 keeps spamming everywhere.
The initial deployment of Aleph Forces was guided by the “divide and conquer” focusing on making a pincer attack, to cripple enemy movement and then asking what was the Steel Phalanx supposed to do. On the other hand Acontecimento path to victory followed a scorching earth tactics, establishing multiple lines of expandable defenses. The idea was to “give up” some space at the cost of Alephs movement, energy and in the best ideal, troops so when they would be hurt and weak to a counter attack that would be the final kill.

Aleph heroic forces on standby
Steel Phalanx troops waiting to advance

ACT 01

The might of the IA Power began its Attack on the “enemy” of for this military exercise and as usual the massive Ajax lead the assault regardless of the careful planning of Machaon’s Mind.
Got to say that is weird to see so much personality on Aleph’s troops when they are not on a mission. From the reflexive but straight forward Machaon to the cheerful and adrenaline driven Ajax the fan of emotions display is astonishing. But even more impactful is see those emotions linger, and presence a well-oiled force instantly clicking in and doing what is asked from them regardless of the cost in a hypnosis like state.
The first moments of the exercise where marked by Ajax reckless advance, that leave him isolated and wounded but not before dealing some damage and forcing Skirmishers to reveal themselves. Then Thorakitai forces crossed the battlefield to aid Ajax and seek high ground to by pass the first defensive lines crippling the Panoceanic leadership.

Thorakitai troops covering Ajax advance
Aleph Remote under pressure by enemy Paratrooper
Atalanta’s lethal sight punishing enemy movement

ACT 02

A lethal blow was dealt against the Panoceania forces but this is where I knew the marketing holovids about the Phalanx’s merciless violence where all true. Panoceania had no chance to win after the first assault, their defenses where rushed and crushed but the Myrmidon March didn´t stop. On this second act Machaon failed to rescue Ajax, their wounds were far too great to be treated in such conditions and so his sight was set on not failing again. Meanwhile Panoceania Backline was forced to advance and try to recover their area advantage. From this offensive their only victory was to take down Atalanta that had proven their worth easily two times.

Machaon fearlessly advancing to finish the mission after a failed attempt at saving Ajax
Panoceania Troop inexplicably advancing and taking down Atalanta
Acontecimento forces suppressed and crushed

ACT 03

The victory was clear, but the exercise was no over and Aleph never estimates a job half done.
Aleph Leadership prove its worth by tacking initiative, An Machaon lead the assault to secure the remaining contested territories. At the same time the remaining forces of Aleph focused their efforts to achieve their mission leaving the routed enemy forces to sneak and retreat from the might of the Assault Subsection of Aleph.

Machaon evading effectively a Naga’s rifle round
Myrmidon succeeding at one objective while concealed by eclipse smoke

Final Notes

The winner of this game decided where the reports would be uploaded because of the short time available to play more than one game by both commanders. This prearrangement worked like this:

- When both commander’s managed to set a schedule and the game was confirmed we would communicate what mission (this included the place where to upload the report) each player want to battle. From those two possible missions one would be the one played, this with at least 24 to 72 hrs before the game. Once we played there is a 50% chance that the winner and the mission played would be the accurate one played. If the winner was the commander that wanted the other mission (location), the one that was not played, we would upload it on the desired location using the “custom mission” option on the battle reports.

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ALEPH
Kortz
Wins

5 Comments

  • Epistaxis says:

    Congratulations on your victory, Commander!

  • Kortz says:

    First of all, sorry for not clearing up some details of how the “where to upload” agreement worked, this has been corrected. The short version is that we do decided beforehand what to play and we knew the two possible location where it would be uploaded. Second, I do agree with your comment abbot kind going against the spirit of the campaign but also we believed (or at least that’s what we told ourselves) that that was one of the uses of the “custom mission option” of the report. Finally just to communicate that it was not intentional to go against the campaign spirit or to use a loophole to take advantage, just tried to work with the little time we had.
    Thanks for the comments

  • Talyr-237 says:

    Enjoyed reading this! Good stuff.

  • Nastya Zoya Shevchenko says:

    I second the comment below, I see the practical issue but it’s also sort of against the spirit of the campaign.

  • Kaminu says:

    Hey Kortz, I do not mean to be rude, but I personally do not appreciate how the winner decides where the report will go ( idc what mission you play though. It feels like a loophole in the system, if I could ask that you and your opponent decided on a location before the match, I would appreciate it… other than that your batreps are very good, keep up the reporting