TURN 1
NOMADS
Combat Group 1
Impetuous: Zondnaut move + move
Regular 1: Zondnaut move + smoke
Regular 2: Zondnaut move + idle (moving into smoke to remain hidden)
Regular 3: Zondnaut dismount move + shoot Zondmate Chain Rifle @ Minuteman AP HMG (suppressing)
AROs
– Minuteman AP HMG (suppressing) in doorway
– Minuteman AP HMG (suppressing) on balcony
– Zondmate dies
– Minuteman in doorway saves armor against Chain Rifle
Regular 4: Zondnaut move + shoot Boarding Shotgun (hit mode) @ Minuteman AP HMG (suppressing)
AROs
– Minuteman AP HMG (suppressing) in doorway
– Shots cancel eachother out
Regular 5: Zondnaut move + shoot Boarding Shotgun (hit mode) @ Minuteman AP HMG (suppressing)
AROs
– Minuteman AP HMG (suppressing) in doorway
– Zondnaut wins FtF, Minuteman unconscious
Regular 6: Hollowman Fireteam move + move
Regular 7: Hollowman Fireteam move (& super jump) + shoot Spitfire @ Minuteman AP HMG (suppressing) on balcony through Brody-Hole
AROs
– Minuteman AP HMG (suppressing)
– Hollowman wins FtF, Minuteman saves all shots but fails guts roll, goes prone
Regular 8: Hollowman Fireteam idle + shoot Spitfire @ Grunt (in fireteam)
AROs
– Grunt H. Flamethrower @ Hollowman Spitfire
– 3 hits on Grunt, Grunt saves all
– Hollowman Spitfire takes one wound
Regular 9: Hollow Fireteam move (& super jump) + shoot Spitfire @ Grunt (in fireteam)
AROs
– Grunt H. Flamethrower @ Hollowman Spitfire
– 5 hits on Grunt, Grunt dies
– Hollowman saves Flamethrower
Regular 10: Hollowman Fireteam move + shoot Pitcher (success)
Combat Group 2
Regular 1: Transductor Zond move + move
Regular 2: Transductor Zond move + move
AROs
– WarCor Flash Pulse (critical hit)
– Transductor saves both
Lt.: Interventor idle + hack Spotlight @ Rosie Munroe
AROs
– Rosie reset (succeeds)
ARIADNA
Combat Group 2
4x Airborne Rangers parachute on table edge
– 2 Rangers on Nomad right edge
– 2 Rangers on Nomad left edge
Combat Group 1
Irregular: WarCor move + idle
Reuglar 1: 112 Motorized move + move
AROs
– Interventor Spotlight through Transductor repeater (fails)
– Hollowman Hacker Spotlight through Transductor repeater (succeeds)
– 112 Targetted
Regular 2: Grunt move + dodge
AROs
– Hollowman Boarding Shotgun (hit mode)
– Grunt wins FtF and dodges
Command Token: Add Grunt to fireteam core
Unknown Ranger TacAware: Grunt Fireteam move + shoot AP Spitfire @ (split) Hollowman Shotgun & Hollowman M. Rifle
AROs
– Reaktion Zond HMG (Total Reaction)
– 1 shot hits, Unknown Ranger saves
– Hollowman Shotgun
– Unkown Ranger wins FtF, 3 shots hit, Hollowman Shotgun goes unconscious
– Hollowman M.Rifle
– Unknown Ranger wins FtF, 2 shots hit, Hollowman M.Rifle goes unconscious
Regular 3: Airborne Ranger shoots Transductor (outside LoF and ZoC, free shot)
– Hits 2 shots, Transductor goes unconscious
Regular 4: Grunt fireteam move + reset
AROs
– Interventor spotlight Unknown Ranger (fails)
– Hollowman spotlight Rosie Munroe (succeeds)
Regular 5: Grunt Fireteam move + shoot @ repeater
AROs
– Interventor spotlight Unknown Ranger
– Hollowman spotlight Unknown Ranger
– Unknown Rangers beats Interventor on FtF, but is beaten by Hollowman, Unknown Ranger targetted
– Repeater is destroyed
Regular 6: Airborne Ranger move + shoot SMG (shock ammo) @ Perseus
AROs
– Perseus dodges
– Perseus wins FtF and dodges closer to Airborne Ranger
– Reaktion Zond HMG (Total Reaction)
– Airborne Ranger dies
Regular 7: Grunt Fireteam move + shoot AP Spitfire @ (split) Reaktion Zond & Hollowman Hacker
AROs
– Hollowman Hacker dodges
– Unknown Ranger wins FtF, Hollowman saves armor and voluntarily fails Guts Roll
– Reaktion Zond HMG (Total Reaction)
– Unknown Ranger wins FtF, Reaktion Zond unconscious
TURN 2
NOMADS
Command Token: Move Reaktion Zond to Combat Group 1
Combat Group 1
Regular 1: Clockmaker move + engineer @ Reaktion Zond (through Zondbot)
– Reaktion Zond repaired
Regular 2: Clockmaker move + engineer @ Hollowman Spitefire (through Zondbot)
– Hollowman repaired to 2 STR
Regular 3: Hollowman move + shoot Spitfire @ Grunt (in fireteam)
AROs
– Grunt Grenade Launcher
– Hollowman wins FtF, Grunt dies
Regular 4: Hollowman move + shoot Spitfire @ Rosie Munroe (in fireteam)
AROs
– Rosie Munroe Light Rocket Launcher
– Hollowman wins FtF, Rosie Munroe dies
Regular 5: Perseus move (super jump) + smoke (succeeds)
AROs
– Airborne Range in smoke template dodges (succeeds) and moves out of smoke
Regular 6: Reaktion Zond idle + shoot HMG @ Airborne Ranger
AROs
– Airborne Ranger dodges
– Reaktion Zond wins FtF, 1 shot hits, Airborne Ranger saves and voluntarily fails guts roll to break LoF
Regular 7: Coordinated Order – Reaktion Zond (Spearhead), CSU Larry, Perseus move + shoot (Reaktion Zond HMG + CSU Larry Breaker Rifle)
AROs
– Airborne Ranger dodges
– Larry misses
– Reaktion Zond wins FtF, Airborne Ranger goes unconscious
Regular 8: Hollowman move + shoot Spitfire @ Unknown Ranger
AROs
– Unknown Ranger AP Spitfire
– Hollowman wins FtF, Unknown Ranger enters NWI
ARIADNA
Combat Group 1
Unknown Ranger TacAware: Grunt Fireteam move + shoot AP Spitfire @ Hollowman Spitfire
AROs
– Hollowman Spitfire @ Unknown Ranger
– Unknown Ranger wins FtF, Hollowman saves armor and voluntarily fails guts roll to go prone and break LoF
– Hollowman Hacker spotlight @ Grunt (succeeds)
Irregular: WarCor move + Flash Pulse @ Hollowman Hacker
AROs
– Hollowman wins FtF, WarCor saves shot
Regular 1: 112 Motorized move + shoot Light Shotgun @ Hollowman Hacker
AROs
– Hollowman Hacker Breaker Pistol
– Shots cancel out
Regular 2: 112 Motorized move + shoot Light Shotgun @ Hollowman Hacker
AROs
– Hollowman Hacker Breaker Pistol
– Hollowman wins FtF, 112 saves BTS
Regular 3: Grunt Fireteam move + shoot AP Spitfire @ (split) Hollowman Hacker & Perseus
AROs
– Hollowman Hacker Breaker Pistol
– Hollowman wins FtF, Unknown Ranger saves BTS
– Perseus Breaker Combi
– Unknown Ranger wins FtF, Perseus enters NWI and voluntarily fails Guts Roll to break LoF
Regular 4: Grunt Fireteam move + shoot AP Spitfire @ (split) Reaktion Zond & Hollowman Hacker
AROs
– Hollowman Breaker Pistol
– All shots miss
– Reaktion Zond HMG (Total Reaction)
– Reaktion Zond wins FtF, Unknown Ranger dies
Combat Group 2
Regular 1: Airborne Ranger move + move into Silhouette contact with building in Nomad deployment zone
Regular 2: Airborne Ranger move + move inside building in Nomad deployment zone
TURN 3
NOMADS
Regular 1: Perseus move + move
Regular 2: Coordination Order – Perseus, Zondnaut move + coup de grace
– Perseus enters BtB with unconcious Airborne Ranger
– Zondnaut enters BtB with unconscious Minuteman
– Both Ariadna troops killed
– Nomads accomplish Extreme Prejudice classified objective and gain 1 Victory Point
Regular 3: Hollowman move + shoot Breaker Pistol @ Airborne Ranger (outside building)
AROs
– Airborne Ranger (outside building) dodges
– Hollowman wins FtF, Airborne Ranger goes unconscious
– Airborne Ranger (inside building) dodges
– Succeeds free dodge and moves outside building
Regular 4: Clockmaker move + shoot Combi Rifle @ Airborne Ranger outside of LoF and ZoC (free shot)
– Airborne Ranger dies
Regular 5: Hollowman Hacker move + shoot Combi Rifle @ 112 Motorized
AROs
– 112 Light Shotgun
– Hollowman wins FtF, 112 goes unconscious
Regular 6: Perseus move + shoot Breaker Combi @ WarCor
AROs
– WarCor Flash Pulse
– Perseus wins FtF, WarCor dies
Regular 7: Hollowman Hacker shoot Combi Rifle @ unconscious 112 Motorized
– 112 saves all armor
Regular 8: Perseus move + shoot Breaker Combi @ unconscious 112 Motorized
– 112 dies
ARIADNA
Lt: Grunt move + move
Regular 1: Grunt move + move
Regular 2: Grunt move + dodge
AROs
– Hollowman Breaker Pistol
– Grunt wins FtF and moves with dodge
Regular 3: Grunt move + CasEvac Airborne Ranger
AROs
– Hollowman Chain Colt (hits both Grunt & uncsoncious Airborne Ranger)
– Grunt goes unconscious
– Airborne Ranger dies
GAME END
FINAL SCORE
NOMADS 1 – ARIADNA 0
NOMADS WIN
2 models left alive for Ariadna, and Nomads were still high up as they had mechanical units and repaired most of them back up
Wait, how many models were actually alive at the end of this?
An absolute meat grinder of a fight. But very well played!
Go go bromads!