Durgama Takeover

Infinity

[TTS]TAG within the Flash

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O-12
coldpzza
VS Nomads
Ugin

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♬ Now Playing: Shigeaki Saegusa - MS within the Flash

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(My opponent, Ugin, he wrote the great narrtive for this match. Go check it out!)

1ST ROUND

Lost to Initiative Roll by 2 vs 3. Ugin went first.

Turn 1:
Motorized Bounty Hunter goes out first, but Warcor stops her with a flash pulse.
As soon as I was about to take a breath, Puppetactica controlled the Puppetbotts like a fireteam. Gangbuster is deployed forward and controls one of the areas with Madtrap, but the rest of the Boarding Shotgun Puppetbot and AP Marksman Rifle Puppetbot continue to penetrate the Gangbuster's blind spot and eventually reach near Zeta, who was placed deep in the DZ. With the activating regular orders left with the Boarding Shotgun Puppetbot, sharpenal pellets of about two shells, and Zeta only could attempt to avoid it but became inoperable.

Turn 2:
O-12's struggles unbearable to watch begin.
I wanted to remove the Puppetbot with Varangian during the Impetuous Phase, but I had to go in the direction of the enemy DZ because it was outside of his ZOC. So I just move forward towards the enemy flash pulse remote and throw the smokescreen.
The gangbuster turned around to FTF with MMR Puppet, and the Puppets declared a dodge. Gangbuster succeeded in removing MMR Puppet. And succeed in getting rid of the BS Puppet by pulling my MBH back.
Monstrucker controlled her servant bot and tried to escape the Grenzer sniper's overwatch with the Cautious Movement,
but I realized remotes couldn't be given that order...

In order to loose the enemy's ARO at least, the Nyoka was placed in the smoke screen, which is close to my DZ but does not occur ARO at all, that is, the place where Varangian threw it. Nyoka used a couple of orders and went to FTF with Grenzer sniper. 2 shots for 12 versus 2 shots for 19. She got hit with one shot. She rolled a saving roll for a DA bullet and died.

Epsilon tried to clear off the Bounty Hunters Harris team in addition to the Grencher Core team, but humiliatedly, he fell into IMM-A state after being hit by an adhesive launcher that they pulled out of their booty.

2nd round

Turn 1:
Grenzer core team easily removes Epsilon, and Tunguska's MBH gets her engine started again. She shot Varangian on the left and tried to break through my ARO, but she was hit by a flash again but rushed to the O-12 DZ to make herself pain in my ass like it was in the first round, but died after being hit by the gangbuster's a shock bullet from SMG. Grenzer missile shooters repositioned in the building for a more ARO advantages.

Turn 2:
Varangian, who was on the right, returned to the DZ and threw smoke grenades on the road that Grencher was looking at. And the servant bot decided to just run.

Declare move -> dodge and successfully cross the street with dodge roll of 10.
From then on, Zeta was easily repaired.

A tiny hero we needed.

3rd round

Turn 1:
An enemy medic tried to treat the unconscious BH, but failed and killed him.
This time, the cheerkiller enters the route MBH pushed in. In the process, she succeeded in grinding or saving by jumping and shooting Light shotgun from the blind spot of the gangbuster. Eventually, the gangbuster turned around and sacrificed heroically while deploying the remaining Madtraps. But the cheerkiller advances, dodging smoothly.
Cyberghost, bluecoat, and one remaining flash remote defended fiercely on the side of the DZ.
Cheerkiller, who finally knocked down the blue coat, eventually shoots Light Shotgun as blast mode as Zeta comes into view, but Cheerkiller is also killed by combi-rifle of cyberghost. Zeta get a normal 13 damage, so he easily stands.

Turn 2:
Like Zeta always wanted to rampage, he slowly begins destroying ARO pieces one by one with its HMC. First, the other survived BH, then a Grenzer missile shooter. Also a grenzer missile shooter. And the sniper. Fireteams are devastated.

To think about how to use two regular orders for earning more Objective Points,
I decided to add my remaining army points and repair a flash remote that had fallen down in the DZ.

Zeta rises.

Remaining points were: 171 points.

-To kill between 151 and 250 enemy army points. +3 OP
-If you have between 151 and 250 surviving army points. +3 OP

I got 6 OPs. The Opponent got 2 OPs.
I won the first game during campaign!

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LESSONs LEARNED TODAY

- Remotes can't do cautious movement. :(

- Bluecoat is the KING of defending DZ. Varangians...
I think they got a quite different role. If you need home protection, I'll greatly recommend for you!

- 'Don't be too salty or tilted.' (This doesn't mean I was lol)
It's normal to get salty or tilted on the game like this. Every move has risks, sometimes you fail to do something would be done easily. But don't ragequit until your defeat is crystal clear.
Don't forget NOT TO THROW THE GAME.

Welp. This will be the last battle report for the campaign.
Thank you for reading.

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O-12
coldpzza
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